Kuvaq is a small village south of Buusa-Westvoq that appears in Deponia and Deponia Doomsday.
Ready for a big adventure? The below, unofficial guide provides a complete walkthrough of Deponia, a game created by Daedalic Entertainment. This game is a classic, point&click adventurer, which requires clear facts and situations, in which his character will find himself.
The below guide provides a complete walkthrough of Deponia, a game created by Daedalic Entertainment. Our tips will help you beat the game. This game is a classic, point&click adventurer, which requires clear facts and situations, in which his character will find himself. In addition to the description of location of items needed to finish the game and their interactions with other objects and NPCs, you'll find here also solutions to mini-games encountered in the game.
Our guide is perfectly compatibile with Deponia The Complete Journey.
Deponia Walkthrough
Part 1 - Kuvaq:
Part 2 - Junk Mine:
Part 3 - Lower Ascension Station:
Movement in the game world, as well as interaction with items and NPCs, requires only mouse. A mouse cursor looks like two gears with and arrow. An action in the bigger gear (mostly conversation or picking up the item) is done with LMB and an action in a smaller gear (mostly examining of the object) is done with RMB. At the beginning you can also choose a way to open the inventory. There are two possibilities - a classic approach with the button in the bottom right corner, or the modern approach - with the mouse scroll.
You go to the main menu with ESC key, and the SPACEBAR shows all interactive points in current location. There is also BONUS menu in the main menu, where you can find all cut-scenes unlocked so far.
NPCs you encounter in the game world sometimes have valuable information and answers on your questions, so it is worth to talk to everyone. Fortunately the game plot is not dependant on dialog options you select, so there is no problem if you do not talk to them at all.
Color marking in this guide:
red - all items which can be picked up and placed in the inventory;
blue - all interactive items and objects which can be taken to the inventory;
bold - dialog options which should be used Or special moments during the gameplay;
(#1),(#2) - these mark screens above the text, if there are more than one screen.
Maciej 'Elrond' Myrcha (www.gamepressure.com)
About Deponia Game Guide & Walkthrough
Author : Maciej 'Elrond' Myrcha for gamepressure.com
last update : May 11, 2016
Guide contains : 21 pages, 172 images.
Use the comments below to submit your updates and corrections to this guide.
Hot Topics of Deponia Game Guide & Walkthrough
Deponia Video Game
This adventure game comes from the acclaimed team behind the forthcoming Edna & Harvey: The Breakout and The Whispered World.
Deponia is a fast-paced comedy of errors and one of the most unusual love stories in gaming history. The twist-filled story takes its off-beat characters all over trash planet Deponia, a unique game world in the style of Douglas Adams, Terry Pratchett and Matt Groening. From Kuvaq, an improvised village built inside a giant trash heap, to the swimming black market and the dark corners of the elevated planetary railways: Deponia is brought to life with detailed hand-painted backgrounds in widescreen format and top-quality cartoon animation. Rufus is not a pleasant guy. Ill-tempered and entirely too convinced of his own greatness, he lives at the edge of a small settlement somewhere in the most remote sector of the garbage-covered planet Deponia. He dreams of a better life in the floating cities of wealth and beauty high above the planet surface. When the angelic Goal falls from these privileged spheres down into a neighboring trash heap, Rufus sees his chance. He decides to bring the unconscious beauty back to her home. Only a vague hope of making it off Deponia at first, he soon formulates an unscrupulous plan, as he learns that he is a dead ringer for Goal’s upper-class husband. The planned handover is only the beginning of a wild chase across Deponia full of twists, turns and mystifying mix-ups…
Deponia PC version System Requirements
Recommended: Core 2 Duo 2.5 GHz, 2 GB RAM (2.5 GB RAM - Vista/7), graphic card 512 MB (GeForce 8800 GT or better), 5 GB HDD, Windows XP/Vista/7
Daedalic Entertainment GmbH is a German video game developer and publisher based in Hamburg. They are best known for developing point-and-click adventure games. Daedalic operates two subsidiary studios: Daedalic Entertainment Studio West (in Düsseldorf; since July 2014) and Daedalic Entertainment Bavaria (in Munich; since February 2018).
History[edit]
Daedalic Entertainment was founded on 1 March 2007 in a small Hamburg office by chief executive officer (CEO) Carsten Fichtelmann and creative director Jan Müller-Michaelis. Prior to founding Daedalic, Fichtelmann was marketing director for German publisher DTP Entertainment.[2]
Shortly afterwards, the adventure game 1½ Knights – In Search of the Ravishing Princess Herzelinde was developed, named after the same film. On 28 August 2009, the adventure game The Whispered World followed and the adventure title A New Beginning, which focuses on climate change, was published on 8 October 2010. In 2011, the sequel to Edna & Harvey: The Breakout was released with the title Harvey’s New Eyes. A year later, a new adventure named Deponia was released to the market, which received several awards as well.
In May 2014, German publisher Bastei Lübbe acquired a majority share of 51% in Daedalic Entertainment.[3][4][5] The following July, Daedalic opened a subsidiary studio, Daedalic Entertainment Studio West, in Düsseldorf.[6][7][8]
In November 2016, Daedalic laid off twelve of its roughly 150 employees, primarily from the production and marketing departments, and opted not to renew several temporary contracts.[9][10][11] In February 2018, Daedalic opened a third studio, this time in Munich under the name Daedalic Entertainment Bavaria.[12] The new studio would consists of eight people, led by Oliver Machek, formerly of Klonk Games, as studio director and creative director, and by Stephan Harms, chief operating officer of Daedalic, as CEO.[13] In August 2018, as Bastei Lübbe faced severe financial issues, and started considering to sell their 51% stake in Daedalic.[14]
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